I graduated with a Bachelors of Science degree in Game Development from Full Sail University with a strong understanding of 3D math, game engine architecture and code optimization.
I have over 5 years of Unity3D experience, I consider myself an expert with the engine. I'm fluent with C++ and C# and have a thorough understanding of LUA. I've developed games for iOS, Android, PC (and Mac), Playstation 3 and the Nintendo 3DS.
Outside of work i spend my time working on books, producing educational content and researching new technologies. I do a lot of graphics coding, mainly with OpenGL for fun. I'm also constantly working to refine and optimize my physics engine.
Game Systems Engineer
Unity3D Content Programmer
Full Sail University