I have a passion for mobile game development, my biggest draw to mobile games is the challenge of optimizing games for devices with low power consumption. I have experience shipping games on iPhone, Android, Nintendo 3DS, Playstation 3 and mobile VR platforms (Oculus Go and Quest). I'm currently a Developer Relations Engineer at Oculus. In my current role i help developers port games from PC to mobile platforms, my primary focus is helping profile and optimize games.

 

  • Graduated Full Sail University in 2010
  • Working as a professional game developer since 2010
  • Started publishing books about game development in 2017
  • Switched career paths from Game Developer to Developer Relations Engineer in 2017

Employment History

  • Present 06/2017

    Oculus

    Developer Relations Engineer

  • 06/2017 01/2017

    GSN Games

    Client Engineer

  • 12/2016 07/2015

    Fun +

    Unity3D Engineer

  • 07/2015 07/2014

    WB Games SF

    Game Systems Engineer

  • 07/2014 10/2013

    KLab US

    Unity3D Content Programmer

Education

  • B.S. in Video Game Development 2010

    Full Sail University

Projects

Kiz Planet, The Muck Wars

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Cosmic Mischief

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Wheel of Fortune Slots

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Kiss The Chef

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DC Comics Legends

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Crystal Casters

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Touch Fish

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All Stars Racing Transformed

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Clockwork Planet

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