Resume

Gabor Szauer   (415) 948-3930

Key Skills

C++, C#, Objective-C, 3D math, Unity3D, OpenGL, GLSL, Memory management, Strong understanding of game engine design

Education

Full Sail University
Game Development, Bachelors. Graduated 2010
High Tech North
Web Development, Vocational. Graduated 2008

Work Experience

Touch Factor     Apr, 11 - Present
Game Developer
ImaginEngine     Nov, 11 - Apr, 11
Game Developer
Kiz Toys     Nov, 10 - Nov, 11
Game Developer

Projects

Sonic & Sega All Stars Racing Transformed
Visual FX Programmer

     Visual effects such as blur, glow, bloom and trails
     Implemented flowing water and surface deformation
     Created particle system to run on 3DS gpu
     Exposed effects and graphics system to LUA

Wedge and the clockwork planet
Lead Gameplay Programmer

     Custom occlusion culling system
     Custom collisions bypassing unity’s build in collision system
     Layered OpenGL gui system
     Character motor system

Kiz Planet, Muck Wars
Generalist / Gameplay Programmer

     Low level OpenGL Gui Wrapper
     Main character controller & character combat.
     Game optimization for better framerate.
     Animation blend tree system.

Cosmic Mischief
Technical Lead

     Management of a team of eight programmers.
     Design of code architecture.
     Paralleling animation system.
     In-game and remote debugging tools.